// SYS.LOAD: PROJECT_29
> THE_REAGENT_ROOM
Fourteen rooms of chemistry on one rule: everything is safe to touch, break, and repeat.
01. 01. CHAOS IS FREE AT THE BENCH
The Lab Bench is free experimentation — burner, stirring, lit splints, flame tests, and a sandbox mode where chaos costs nothing. Discoveries earn XP and fill a Journal, so wandering is rewarded rather than penalised. That is the opposite of a protocol-first lab, and it is the reason a simulation is worth building at all.
02. 02. TECHNIQUE IS GRADED SEPARATELY
Guided Experiments grade A–C on technique and every stray chemical costs you, while the nine Skills Lab stations each end in a real Claim–Evidence–Reasoning report a student can print. Knowing which reaction to run and running it cleanly are scored as two different skills, because they are.