Arena roguelike shooter · Coming to PC

Nova Breach

Fast top-down arena combat, operatives who each move their own way, a fresh daily challenge, and progress that carries over between runs.

Operatives
11
Weapons
16
Arenas
15
Bosses
79
Waves per arena
25

Breach the arena

Footage straight from the game.

Choose your operative

11 operatives, each with their own dash and two abilities. Two start unlocked, eight unlock with scrap, and one is earned with stars.

Vanguard, operative art

Vanguard

Free

Balanced strike operative. The finest dash in the field.

  • Shift

    Blitz

    A long attack-dash that tears through everything in its path, knocking enemies aside.

  • E

    Frag Barrage

    Lob 6 grenades in a circle around you.

Juggernaut, operative art

Juggernaut

Free

Walking fortress. Slow, but very hard to kill.

  • Shift

    Bulwark

    Energy shield absorbs all damage for 2.5s.

  • E

    Seismic Slam

    Massive shockwave: heavy damage, knockback and a 1.5s stun.

Phantom, operative art

Phantom

2,000 scrap

Glass cannon assassin. Fragile, fast and deadly.

  • Shift

    Blink

    Teleport to your cursor (limited range).

  • E

    Ghost Protocol

    For 4s enemies lose track of you and your fire rate +50%.

Pyromancer, operative art

Pyromancer

5,000 scrap

Everything burns. Attacks ignite enemies.

  • Shift

    Flame Nova

    Ring of fire around you: damage plus a strong burn.

  • E

    Firestorm

    Meteors rain near your cursor for 5s.

Foundry, operative art

Foundry

8,000 scrap

Combat engineer. Let the machines do the killing.

  • Shift

    Sentry

    Deploys an auto-turret that fires at nearby enemies for 8s.

  • E

    Manufactory

    Fabricates 3 attack drones that fight beside you for 10s.

Warp, operative art

Warp

11,000 scrap

Time bends around them. It always has.

  • Shift

    Stasis Bubble

    A zone at your cursor slows enemies AND their bullets for 4s.

  • E

    Rewind

    Snap back to where you were 3 seconds ago, restoring that HP.

Apex, operative art

Apex

14,000 scrap

Gravity is a suggestion. Enemies are a resource.

  • Shift

    Gravity Well

    Drags every nearby enemy toward a point at your cursor.

  • E

    Repulsion Field

    For 4s, enemy bullets near you are caught and thrown back.

Malice, operative art

Malice

16,000 scrap · or clear any level on Veteran

Rotting from within. Kill fast or the decay wins.

  • Shift

    Siphon Spike

    Hurl a piercing spike that drains health from everything it skewers.

  • E

    Blight Mark

    Plague every enemy on screen with decay, healing you as they rot.

Speedy, operative art

Speedy

18,000 scrap

Kinetic conversion: the faster you move, the harder you hit.

  • Shift

    Aftershock

    Lay a trail of live wire that damages and slows anything crossing it.

  • E

    Speed Force

    For 6s: +50% move speed and you phase straight through enemies.

Harrow, operative art

Harrow

20,000 scrap · or defeat 20 bosses

The reaper walks. Wounds are wages.

  • Shift

    Scythe Sweep

    A wide melee arc that heals you for every enemy struck.

  • E

    Death Mark

    Executes every non-boss enemy below 20% HP in a wide radius.

Tempest, operative art

Tempest

Earned at 12 stars

A living storm. Earned, never bought.

  • Shift

    Storm Surge

    Lightning arcs through up to 5 nearby enemies.

  • E

    Thunderdome

    A crackling dome follows you for 6s, zapping everything inside.

The armory

16 weapons, each with its own feel and an alternate fire. Mod one mid-run and it changes shape. Push it far enough and it evolves into something else. Carry two and swap with Q. Here are four.

Blaster

Reliable sidearm. Steady damage at any range.

  • Alternate fire Piercing Bolt: Fires a bolt that pierces every enemy in its path.

Scattergun

Devastating up close, weak at range.

  • Alternate fire Slug Round: Single heavy slug with massive knockback.

Pulse SMG

Shreds with volume of fire. Sprays a bit.

  • Alternate fire Sticky Bomb: Launches a bomb that sticks and detonates for area damage.

Railgun

Slow, surgical, punches through targets.

  • Alternate fire Overcharge Beam: Instant beam that hits everything in a line for heavy damage.

Fifteen arenas

25 waves per arena, with a boss every 5th wave, each arena with its own art, enemy mix, modifier, and theme. Reach wave 15 to open the next.

Training Grounds arena01

Training Grounds

Where every recruit starts.

Scrapyard arena02

Scrapyard

Watch for the ones that go boom.

Neon District arena03

Neon District

The swarm never sleeps.

Frozen Reach arena04

Frozen Reach

Hazard: Slick Ice

Slick ice — your boots barely grip.

Eleven more arenas wait past these, and every one ends on a boss. Some bosses only show up when they feel like it.

Know the swarm

17 enemy types, from fragile swarmers to Symbiotes that make the toughest enemy invulnerable. Here are four. Learn the rest the hard way.

Swarmer

Fast, fragile melee rushers. Harmless alone, deadly in numbers.

Chaser

Standard melee hunter. Runs straight at you.

Spitter

Hangs back and lobs projectiles. Close the gap or dodge the shots.

Bomber

Charges in and explodes on contact — kill it early or sidestep the blast.

Every run builds differently

After every wave, pick one of three upgrades from 25 run upgrades and 10 wild cards. Clear a boss to unseal an arcana, and collect the right pair to fuse them into something stronger. Which pairs? That’s for you to find out.

The soundtrack

Every arena has its own theme. Listen to 5 of the game’s 39 tracks.

  1. Nova Breach, Main menu
  2. Live Fire, Training Grounds
  3. Scrap & Flame, Scrapyard
  4. Neon Boulevard, Neon District
  5. Cryo, Frozen Reach

Join the breach

Get the latest from the studio as Nova Breach heads for release.