
Vanguard
Free
Balanced strike operative. The finest dash in the field.
- Shift
Blitz
A long attack-dash that tears through everything in its path, knocking enemies aside.
- E
Frag Barrage
Lob 6 grenades in a circle around you.
Arena roguelike shooter · Coming to PC

Fast top-down arena combat, operatives who each move their own way, a fresh daily challenge, and progress that carries over between runs.
Footage straight from the game.
11 operatives, each with their own dash and two abilities. Two start unlocked, eight unlock with scrap, and one is earned with stars.

Free
Balanced strike operative. The finest dash in the field.
A long attack-dash that tears through everything in its path, knocking enemies aside.
Lob 6 grenades in a circle around you.

Free
Walking fortress. Slow, but very hard to kill.
Energy shield absorbs all damage for 2.5s.
Massive shockwave: heavy damage, knockback and a 1.5s stun.

2,000 scrap
Glass cannon assassin. Fragile, fast and deadly.
Teleport to your cursor (limited range).
For 4s enemies lose track of you and your fire rate +50%.

5,000 scrap
Everything burns. Attacks ignite enemies.
Ring of fire around you: damage plus a strong burn.
Meteors rain near your cursor for 5s.

8,000 scrap
Combat engineer. Let the machines do the killing.
Deploys an auto-turret that fires at nearby enemies for 8s.
Fabricates 3 attack drones that fight beside you for 10s.

11,000 scrap
Time bends around them. It always has.
A zone at your cursor slows enemies AND their bullets for 4s.
Snap back to where you were 3 seconds ago, restoring that HP.

14,000 scrap
Gravity is a suggestion. Enemies are a resource.
Drags every nearby enemy toward a point at your cursor.
For 4s, enemy bullets near you are caught and thrown back.

16,000 scrap · or clear any level on Veteran
Rotting from within. Kill fast or the decay wins.
Hurl a piercing spike that drains health from everything it skewers.
Plague every enemy on screen with decay, healing you as they rot.

18,000 scrap
Kinetic conversion: the faster you move, the harder you hit.
Lay a trail of live wire that damages and slows anything crossing it.
For 6s: +50% move speed and you phase straight through enemies.

20,000 scrap · or defeat 20 bosses
The reaper walks. Wounds are wages.
A wide melee arc that heals you for every enemy struck.
Executes every non-boss enemy below 20% HP in a wide radius.

Earned at 12 stars
A living storm. Earned, never bought.
Lightning arcs through up to 5 nearby enemies.
A crackling dome follows you for 6s, zapping everything inside.
16 weapons, each with its own feel and an alternate fire. Mod one mid-run and it changes shape. Push it far enough and it evolves into something else. Carry two and swap with Q. Here are four.

Reliable sidearm. Steady damage at any range.

Devastating up close, weak at range.

Shreds with volume of fire. Sprays a bit.

Slow, surgical, punches through targets.
25 waves per arena, with a boss every 5th wave, each arena with its own art, enemy mix, modifier, and theme. Reach wave 15 to open the next.
01Where every recruit starts.
02Watch for the ones that go boom.
03The swarm never sleeps.
04Hazard: Slick Ice
Slick ice — your boots barely grip.
Eleven more arenas wait past these, and every one ends on a boss. Some bosses only show up when they feel like it.
17 enemy types, from fragile swarmers to Symbiotes that make the toughest enemy invulnerable. Here are four. Learn the rest the hard way.

Fast, fragile melee rushers. Harmless alone, deadly in numbers.

Standard melee hunter. Runs straight at you.

Hangs back and lobs projectiles. Close the gap or dodge the shots.

Charges in and explodes on contact — kill it early or sidestep the blast.
After every wave, pick one of three upgrades from 25 run upgrades and 10 wild cards. Clear a boss to unseal an arcana, and collect the right pair to fuse them into something stronger. Which pairs? That’s for you to find out.
Every arena has its own theme. Listen to 5 of the game’s 39 tracks.
Get the latest from the studio as Nova Breach heads for release.
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