Now in development at RG Develops

We Love AI

Detroit handed the city to the machines. Then the machines turned on the people.

Detroit, 2035 · First-person action-survival · Drawn like a graphic novel

Woodward Avenue in We Love AI on an ordinary day: the streetcar stop, brick storefronts and a clear skyThe same block after the machines take over: broken windows, a stalled streetcar, wreckage on the tracks and an orange sky

Games from the studio.

Action roguelites, turn-based RPGs, a gothic castle crawler, a dark-fantasy deckbuilder, a first-person survival story, a street-skating tour and a spy shooter drawn in pencil. Each game has its own rules and its own visual world.

All nine games →

Choose your crew.

Get closer to the characters, creatures, and objects that make our worlds.

See all 51 in 3D →
Rook — artwork preview

Drag to turn · Scroll or pinch to zoom · Arrow keys to turn

Breachwake · Explore in 3D

Rook

An original design from the game. Turn it around and see every detail up close.

Pick a model to open it in 3D. Turn it, zoom in, and see past the screenshot.

The art behind the games.

Character art, worlds, cards, and trailers from every game we make.

See all 341 →
Pieces of art and footage
341
Models to explore in 3D
74
Games
9
Trailers
12

Join our Discord.

Follow development, ask the studio questions, and talk games with the people building them.

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Made in Detroit.

RG Develops builds games around combat, progression, and worlds that react to you. Ron Green’s software, AI, education, and client work is in his developer portfolio.