Civic Attendant
Runs the front desk at Atwater Hall. It greets you by name and already knows your class schedule.
Operational
Detroit, 2035 · First-person action-survival
Detroit handed the city to the machines. Then the machines turned on the people.
In development. No release date yet.








Drag the line, or press After, to watch the city fall.
Wake up in your dorm. Grab a coney. Walk past a protest on the way to class. Live one ordinary day at Woodward State University before everything changes.
Atwater Hall, room 214. The radio is already on.Five more minutes.
Across the quad, everyone is talking about the same thing.
Outside Lafayette Hall, students rally against the machines taking their classes.Teach us, don’t replace us
Maya’s Robotics Club is recruiting.
Lunch from the campus coney truck.
Then, in the middle of class, the warning light turns red.
Detroit’s machines run the front desks, the classrooms and the streets. They’re polite, helpful and always watching. Tap a status light to see what changes.
Runs the front desk at Atwater Hall. It greets you by name and already knows your class schedule.
Operational
As of this semester, it teaches every 100-level lecture at Woodward State University.
Operational
Municipal security. Downtown, they stand and watch the marchers on Woodward Avenue.
Operational
A first-person survival story in a city that turned on you overnight.

Leave the shelter and push into what’s left of Detroit: storefronts, rooftops, transit lines and hidden interiors.

Supplies are scarce. Search every shelf and back room, patch yourself up in the field, and craft what you can’t find.

The machines don’t soak up bullets, and neither do you. Pick your fights, and know when to run.

Find survivors, bring them underground, and keep the radio alive. Every voice you save helps take the city back.
Every place you know before the takeover is waiting for you after it.
















The survivors

More than a hundred guns, plus heavy and special weapons, every one designed for the game. Open a rack to see them up close.
Heavy ink on every outline, hard light and real Detroit brick. The game is built to match art like this.
Get first looks, talk to the studio, and be there when Detroit falls.
Drag to turn · Scroll or pinch to zoom · Arrow keys to turn